Discovering (and loving) Godot!
Hello again, it's been a while! I've discovered Godot a while ago and always shrugged it off, but lately I started learning about it, and the more I've learnt the further I've been excited to get started. Every thing I need is there, all ready in one package. No more writing functions for myself ( Librapex ), it's how I imagined a perfect game engine concept to be. I've been learning this engine and it's language(honestly not that hard to learn) at GDQuest , and I recently discovered that there are some things that developers are switching from Unity to Godot ever since Unity partnered with a company known for selling malware. I've also recently discovered DevDuck , a part-time game developer on YouTube who is excellent in explaining how he makes his games, with his DevLogs. I plan to start working on a game in Godot with my basic knowledge of the system, partnered with previous coding knowledge.